Erode
Erode input mask(s) using binary morphology. Erosion takes the minimum of all the pixels identified by the structuring element (kernel) defined in the options.
Inputs
Input
Input mask(s).
Type: Mask, List, Required, Single
Outputs
Output
Output mask(s).
Type: Mask, List
Settings
Kernel Selection
The shape of the structuring element.
Values: Annulus, Ball, Box, Cross
Kernel Radius [px] 3D Vector
Set the kernel radius in voxels, specified as [i, j, k].
See also
References
Keywords:
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