Erode

Class: NodeImageErode

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Erode an image using grayscale morphology. Erosion takes the minimum of all the pixels identified by the structuring element (kernel) defined in the options.

Inputs

Image

Input image.

Type: Image4DFloat, Required, Single

Outputs

Out

Resulting image.

Type: Image4DFloat

Settings

Kernel Selection

The shape of the structuring element.

Values: Annulus, Ball, Box, Cross

Radius X Integer

The radius of the kernel in the X direction, specified in voxels.

Radius Y Integer

The radius of the kernel in the Y direction, specified in voxels.

Radius Z Integer

The radius of the kernel in the Z direction, specified in voxels.

References

See also

Keywords: